A Responsive Web Redesign

Driftwood Ceramics

Product

My role

UX/UI Design, UX research, information architecture, wireframing, prototyping, usability testing.

Timeline

Timeline

80 hours

Tools

Tools

Figma, Figjam, Maze

Client

Client

McKenzie Stanley

Background

With Driftwood Ceramics' rapid growth, updating the website has become increasingly important. As an instructor at this studio, users would bring to my attention that they were having difficulties booking classes on the website.

Problem

A user experience refresh is needed to increase profit and funnel new customers. An updated website will help users understand how many seats were left in the class and design a navigation flow that feels less clunky.

Design goals

  • The site needs a fresh user interface that aligns with the brand identity.

  • An improved landing page.

  • A clear call-to-action hierarchy.

  • A way to inform customers about class availability.

Current Site

Discover

What we want to find

  • Determine the needs and expectations of individuals interested in attending classes or becoming studio members.

  • Evaluate the current website's user experience by identifying users' pain points to increase overall usability.

  • Understand how the target audience perceives Driftwood's brand identity.

  • Learn how effective the current class availability method is in communicating with the customers.

Methodologies

  • Competitive analysis

  • User interviews

  • Usability testing

Define

Competitive Analysis

Successful class-based businesses pay attention to:

  1. The environment of each space as it sets the tone of the business.

  2. At the core of these companies education and learning are at the forefront.

  3. A beginner's mindset. When opportunities are advertised to all levels you can attract more people.

  4. Learning a new skill or hobby requires a level of commitment, therefore these companies offer consumers the chance to buy month-long packages.

  5. Consumers will pick a business they align closely with. Business values = consumer trust.

  6. People will pick a business that will help them achieve their specific goals.

Click to view full analysis

User Interviews

Overview:

  • 3 young professionals between the ages of 20-30. 2 were members and 1 was a person taking a class.

  • All interviews were conducted through Zoom

  • An affinity map was done to synthesize all the data

Synthesis:

After interviews, it's clear both studio ambiance and website representation are crucial. Enhancing the website will attract more business and convey Driftwood Ceramics' essence. Streamlining navigation from booking to purchase and improving layout will create a seamless user experience. Adding more photos will enhance branding and offer users ease. These improvements will bring more visitors and capture Driftwood Ceramics' true vibes.

100%

Found the navigation to be clunky and confusing

2 of 3

Found that the website doesn't represent the studio well

Click to view full data

Affinity Map Themes

Navigation issues

First impressions are everything

Driftwood, the place to be

No gain, all pain

Understanding the user

Understanding the user

Understanding the user

Meet Kim

After conducting user research, it was important to develop a user persona, because it aim to bring more empathy and understanding to the user's goals, pain points, and behaviors. Ultimately, helping me stay focused and better align my design decisions.

Click to enlarge

To better empathize with the user's needs we crafted POV statements and How Might We questions to develop a deeper understanding of the problem as well as present opportunities for innovation to help generate possible solutions.

POV Statements

  • Users who want to book a beginner wheel class need an easy way to find the class they are looking for without having to comb through all the options because this can be pretty overwhelming.

  • Users looking to start their ceramic journey want a welcoming fun studio to invest in. A user-friendly website that conveys this atmosphere will be highly beneficial.

How Might We Questions

  • How might we help users quickly find what they are looking for in a seamless booking process and minimize user effort?

  • How might we bring to life the feel of Driftwood Ceramics in the web design?

  • How might we use testimonials to garner trust and credibility to encourage more individuals to book/join Driftwood Ceramics?

Ideation

Sitemap

Digging deeper to understand how the website can be structured and organized better to improve the overall flow of the site.

Current Sitemap:

The current sitemap has too many unnecessary steps for the user to go through when finding available classes.

Proposed Sitemap:

My goal with the sitemap was to keep things as simple as the existing sitemap, but revving up the usability by condensing the navigation by removing and rearranging the flow from the current sitemap.

User Flows

Driftwood Ceramics thrives the most on its classes and active memberships, therefore it's important to detail the user journey of these two flows. The most challenging solution was considering how to display class availability to the user. Putting myself in the user's shoes, I explored solutions that would make the most sense backed by the research I conducted.

Book a Pots & Pints Class for September 2nd.

Join the waitlist to become a member of the studio

Develop

Style Guide

The client wanted the color palette to be neutral and earthy. Keeping things minimal and simple. In addition, I wanted to keep the typography, Quicksand, as the paragraph font, which was already being used on the current site. Pairing Quicksand with Noto Serif helps balance out visual hierarchy. I wanted to mix the old in with the new to bring in a sense of familiarity to the space.

Color Palette

Typography

Noto Serif | Bold

Header 1 64/72 pt

Header 2 48/56 pt

Header 3 32/36 pt

Header 4 16/20 pt

Quicksand | Regular

Body text 16/20 pt

Body text 16/20 pt

Wireframes

Keeping the research and the ideas for the website in mind, sketches were drawn up to continue to flush out any further issues. Lo-fi sketches allow us to quickly put our ideas into function to examine further pain points and to start to visualize our solution.

Sketches

Sketches

Sketches

Homepage

Homepage

Homepage

Classes page

Classes

Classes

Classes page

Cart page

Cart page

Cart page

Class details page

Class details

Class details

Class details page

Membership

Membership

Membership

Hi-Fi wireframes

Hi-Fi wireframes

Hi-Fi wireframes

I had the privilege to collaborate with a studio member who is a professional photographer. With the help of Quinn, I was able to utilize the photographs to introduce color and personality to Driftwood as that was one of the design goals. These photographs definitely gives users more context into who Driftwood Ceramics is and what to expect.

Responsive Screens

Responsive Screens

Responsive Screens

Deliver

Prototyping

Prototyping is all about making the design come to life. Focusing on micro-interactions and visualizing how the screens will flow allows me to better understand the design and the user engagement at large.

Click to view prototype

Homepage

Booking a class

Join the waitlist

Usability testing

Once the prototype is set up, it is crucial to test the product to discover any pain points with the design. The usability testing was completed through Maze. co as an unmoderated test.

Research objectives

Research objectives

Research objectives

  1. Determine the users’ first impression of Driftwood Ceramics of the website’s improved user experience. 

  2. Understand the user's pain points when it comes to booking a class. 

  3. Learn how accessible the new user experience is. If not, what can we design differently?

Success metrics

Success metrics

Success metrics

  1. Successful completion rates

  2. Time to complete

  3. Ease of use

  4. Positive first impressions

Task flow user completed

Task flow user completed

Task flow user completed

  1. Purchase a Pots & Pints class for September 2nd.

  2. Complete the waitlist form

Results

  • 8 participants completed the usability test

Successful completion rate

100%

of participants completed task 1

100%

of participants completed task 2

100%

of participants completed task 1

100%

of participants completed task 2

Time to complete

78.1 seconds

to complete task 1

7.9 seconds

to complete task 2

Ease of use

88%

of participants said task 1 was "Not Confusing"

75%

of participants said task 2 was "Not Confusing"

Positive first impressions

  1. “Great, it looks really cute and welcoming. The hover animations of the class cards were cool.”

  2. “I like the vibe of the website, it felt like a calm studio, if I were to look into one that's what I would imagine.”

  3. “I really like the colors, look, and feel of it. The little interactions when I hover over some sections are a nice touch.”

  4. “Loved the moving imagery when hovering over the different classes on the home page. The design is clean and easy to follow/understand.”

  5. “Super clean, easy to navigate.”

  6. “Loved the look and feel of the website!”

Iterations

With the guidance of my mentor through DesignLab and with the great results of the usability testing, it was decided that no further iterations we're needed at this time.

Conclusion

Throughout this project, I learned so much about the importance of planning and how critical it is to step into the users' perspective. For example, when I was beginning to plan out the design for Driftwood, I was focused on designing the desktop designs first. However, as the project was underway, I realized through further research that most users completed purchases and booked more classes via smartphone. Therefore, if I had the opportunity to restart this project, I would have focused primarily on mobile first and then moved onto desktop and tablet.

Moving forward with this project, I would like to build out the "Meet the Team" section of the landing page more. This was something that was brought up in the user interviews, as users thought it would be nice to know who is teaching the class and what their creative work looked like. This could have been demonstrated through clicking on the card and a short profile and gallery pop-up window would appear, however for the sake of time and prioritization that feature was enlisted as a nice to have. In addition, I would like to enhance the user journey by adding ceramic education and resources for learners who want to dive deeper. My goal is to continue to bring a fresh perspective to the user experience by keeping things simple and minimal to help users find what they need and get what they want.

To review, the problem of this project was to enhance the overall user experience by bringing life to Driftwood Ceramic's website. This included revamping the layout of the landing page, reworking the navigation for a smoother flow, and creating an effective yet simple drop-down menu solution for providing users with additional information for class availability. This experience has continued to help my understanding of user-centric design grow and I learned more about what it takes to make a design responsive. This will guide me well for my future designs and help me make better decisions for the user and the business.

78.1 seconds

to complete task 1

7.9 seconds

to complete task 2

88%

of participants said task 1 was "Not Confusing"

75%

of participants said task 2 was "Not Confusing"

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Don't leave without saying hello :)

© Kenny Nguyen 2024

Don't leave without saying hello :)

© Kenny Nguyen 2024

Don't leave without saying hello :)

© Kenny Nguyen 2024